Engineering Software Products

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Engineering Software Products

Author : Ian Sommerville
ISBN : 013521064X
Genre : Computer software
File Size : 66.25 MB
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For one-semester courses in software engineering. Introduces software engineering techniques for developing software products and apps With Engineering Software Products, author Ian Sommerville takes a unique approach to teaching software engineering and focuses on the type of software products and apps that are familiar to students, rather than focusing on project-based techniques. Written in an informal style, this book focuses on software engineering techniques that are relevant for software product engineering. Topics covered include personas and scenarios, cloud-based software, microservices, security and privacy and DevOps. The text is designed for students taking their first course in software engineering with experience in programming using a modern programming language such as Java, Python or Ruby.
Category: Computer software

Software Product Line Engineering

Author : Klaus Pohl
ISBN : 9783540289012
Genre : Computers
File Size : 51.18 MB
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Software product line engineering has proven to be the methodology for developing a diversity of software products and software intensive systems at lower costs, in shorter time, and with higher quality. In this book, Pohl and his co-authors present a framework for software product line engineering which they have developed based on their academic as well as industrial experience gained in projects over the last eight years. They do not only detail the technical aspect of the development, but also an integrated view of the business, organisation and process aspects are given. In addition, they explicitly point out the key differences of software product line engineering compared to traditional single software system development, as the need for two distinct development processes for domain and application engineering respectively, or the need to define and manage variability.
Category: Computers

Software Product Family Engineering

Author : Frank van der Linden
ISBN : 9783540246671
Genre : Computers
File Size : 61.71 MB
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This book contains the proceedings of the 5th International Workshop on Product Family Engineering, PFE-5. This workshop was held in Siena, Italy, November 4–6, 2003. This workshop was the fifth in the series, with the same subject, software product family engineering. These workshops have been held initially irregularly about every 18 months since 1996. Since 1999 the workshop has been held every second year in the fall. The proceedings of the second, third and fourth workshops were published as Springer LNCS volumes 1429, 1951 and 2290. The workshops were organized within co-operation projects of European industry. The first two were organized by ARES (Esprit IV 20.477) 1995–1999; this project had 3 industrial and 3 academic partners, and studied software architectures for product families. Some of the partners continued in the ITEA project if99005 ESAPS (1999–2001). ITEA is the software development programme (?! 2023) within the European Eureka initiative. ITEA projects last for 2 years, and ESAPS was succeeded by CAFÉ (ITEA if00004) for 2001–2003 and FAMILIES (ITEA if02009). This fifth workshop was initially prepared within CAFÉ and the preparation continued in FAMILIES. As usual Henk Obbink was the workshop chair, and Linda Northrop and Sergio Bandinelli were the co-chairs.
Category: Computers

Software Engineering

Author : Richard F Schmidt
ISBN : 9780124078789
Genre : Computers
File Size : 20.62 MB
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Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule. Additionally, software engineers need to understand system engineering and architecture—the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products. A thorough, integrated compilation on the engineering of software products, addressing the majority of the standard knowledge areas and topics Offers best practices focused on those key skills common to many industries and domains that develop software Learn how software engineering relates to systems engineering for better communication with other engineering professionals within a project environment
Category: Computers

Model Driven And Software Product Line Engineering

Author : Jean-Claude Royer
ISBN : 9781118569733
Genre : Computers
File Size : 87.15 MB
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Many approaches to creating Software Product Lines have emerged that are based on Model-Driven Engineering. This book introduces both Software Product Lines and Model-Driven Engineering, which have separate success stories in industry, and focuses on the practical combination of them. It describes the challenges and benefits of merging these two software development trends and provides the reader with a novel approach and practical mechanisms to improve software development productivity. The book is aimed at engineers and students who wish to understand and apply software product lines and model-driven engineering in their activities today. The concepts and methods are illustrated with two product line examples: the classic smart-home systems and a collection manager information system.
Category: Computers

Intellectual Property Modularity In Software Products And Software Platform Ecosystems

Author : Josef Waltl
ISBN : 9783732237937
Genre : Political Science
File Size : 88.96 MB
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This book examines the impact of Intellectual Property (IP) modular architecture on software products and software platform ecosystems. The presented results are based on a detailed qualitative case study analysis of two software products and two software platforms and on a quantitative study of two software ecosystems. The results extend the existing literature on IP modularity by demonstrating a direct association between IP modular product or platform architecture and the related business models. The analysis also shows that the early consideration of IP-related requirements in the requirements engineering process of software systems can prevent costly and time-consuming re-modularizations. The quantitative analysis in two software ecosystems shows that IP modular platform architecture, which can allow increased openness while still maintaining value appropriation, can increase a platform’s attractiveness for complementors. To summarize, this book demonstrates the connections between IP management, software architecture and the respective business models of software product or platform providers.
Category: Political Science

Software Product Lines In Action

Author : Frank J. van der Linden
ISBN : 9783540714378
Genre : Computers
File Size : 41.67 MB
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Software product lines represent perhaps the most exciting paradigm shift in software development since the advent of high-level programming languages. Nowhere else in software engineering have we seen such breathtaking improvements in cost, quality, time to market, and developer productivity, often registering in the order-of-magnitude range. Here, the authors combine academic research results with real-world industrial experiences, thus presenting a broad view on product line engineering so that both managers and technical specialists will benefit from exposure to this work. They capture the wealth of knowledge that eight companies have gathered during the introduction of the software product line engineering approach in their daily practice.
Category: Computers

Engineering Software For Accessibility

Author : Jason Grieves
ISBN : UOM:39076002853724
Genre : Computers
File Size : 27.48 MB
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A guide to plan for accessibility from the start of the development cycle to create websites and software that meets the needs of users.
Category: Computers

Introduction To Software Engineering Design

Author : Christopher John Fox
ISBN : UCSC:32106018749777
Genre : Computers
File Size : 39.51 MB
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'Introduction to software engineering design' emphasizes design practice at an introductory level using object-oriented analysis and design techniques and UML 2.0. Readers will learn to use best practices in software design and development. Pedagogical features include learning objectives and orientation diagrams, summaries of key concepts, end-of-section quizzes, a large running case study, team projects, over 400 end-of-chapter exercises, and a glossary of key terms. This text covers all aspects of software design in four parts - Part I introduces the discipline of design, generic design processes, and design management; Part II covers software product design, including analysis activities such as needs elicitation and documentation, requirements development activities such as requirements specification and validation, prototyping, and use case modeling; Part III coversengineering design analysis, including conceptual modeling and both architectural and detailed design; Part IV surveys patterns in software design, including architectural styles and common mid-level design patterns.
Category: Computers

Software Engineering

Author : Sonia Bhargava
ISBN :
Genre : Education
File Size : 65.21 MB
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Software Systems are now everywhere. Almost all electrical equipment now includes some kind of software; software is used to help run manufacturing, schools and universities, healthcare, finance and government; many people use different types of software for entertainment and education. The specification, development, management and development of these software systems constitute the discipline of software engineering. Even simple software systems have a high inherent complexity, so engineering principles must be used in their development. Therefore, software engineering is an engineering discipline, and software engineers use computer science methods and theories, and apply this in a cost-effective way to solve problems. These difficult problems mean that many software development projects have not been successful. However, most modern software provides users with good service; we should not let high-profile failures blur the true success of software engineers over the past 30 years. Software engineering w s developed to address the issue of building large custom software systems for defines, government, and industrial applications. We are now developing a wider range of software, from games on professional consoles to PC products and network-based systems to large-scale distributed systems. While some technologies for custom systems, such as object-oriented development, are common, new software engineering technologies are being developed for different types of software. It's impossible to cover everything in a book, so we focus on developing common technologies and technologies for large systems rather than individual software products. Although this book is intended as a general introduction to software engineering, it is geared toward system requirements engineering. We think this is especially important for software engineering in the 21st century. The challenge we face is to ensure that our software meets the actual needs of users without damaging them or the environment. The approach we take in this book is to present a broad perspective on software engineering, and we won't focus on any particular method or tool. There are no simple solutions to software engineering problems, and we need a wide range of tools and techniques to solve software engineering problems.
Category: Education

Software For People

Author : Alexander Maedche
ISBN : 9783642313714
Genre : Business & Economics
File Size : 54.10 MB
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The highly competitive and globalized software market is creating pressure on software companies. Given the current boundary conditions, it is critical to continuously increase time-to-market and reduce development costs. In parallel, driven by private life experiences with mobile computing devices, the World Wide Web and software-based services, peoples’ general expectations with regards to software are growing. They expect software that is simple and joyful to use. In the light of the changes that have taken place in recent years, software companies need to fundamentally reconsider the way they develop and deliver software to their customers. This book introduces fundamentals, trends and best practices in the software industry from a threefold perspective which equally takes into account design, management, and development of software. It demonstrates how cross-functional integration can be leveraged by software companies to successfully build software for people. Professionals from business and academia give an overview on state-of-the-art knowledge and report on key insights from their real-life experience. They provide guidance and hands-on recommendation on how to create winning products. This combined perspective fosters the transfer of knowledge between research and practice and offers a high practical value for both sides. The book targets both, practitioners and academics looking for successfully building software in the future. It is directed at Managing Directors of software companies, Software Project Managers, Product Managers and Designers, Software Developers as well as academics and students in the area of Software and Information Systems Engineering, Human Computer Interaction (HCI), and Innovation Management.​
Category: Business & Economics

Software Engineering

Author :
ISBN : OCLC:775799037
Genre : Software engineering
File Size : 59.47 MB
Format : PDF
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ISO/IEC 25062:2006 provides a standard method for reporting usability test findings. The format is designed for reporting results of formal usability tests in which quantitative measurements were collected, and is particularly appropriate for summative/comparative testing. The CIF does not indicate how to perform a usability test but provides guidance on how to report the results of a usability test. The CIF targets two audiences: usability professionals and stakeholders in an organization. Stakeholders can use the usability data to help make informed decisions concerning the release of software products or the procurement of such products.
Category: Software engineering

Effective Methods For Software Engineering

Author : Boyd L. Summers
ISBN : 9781000052718
Genre : Computers
File Size : 48.64 MB
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Software is important because it is used by a great many people in companies and institutions. This book presents engineering methods for designing and building software. Based on the author’s experience in software engineering as a programmer in the defense and aerospace industries, this book explains how to ensure a software that is programmed operates according to its requirements. It also shows how to develop, operate, and maintain software engineering capabilities by instilling an engineering discipline to support programming, design, builds, and delivery to customers. This book helps software engineers to: Understand the basic concepts, standards, and requirements of software engineering. Select the appropriate programming and design techniques. Effectively use software engineering tools and applications. Create specifications to comply with the software standards and requirements. Utilize various methods and techniques to identify defects. Manage changes to standards and requirements. Besides providing a technical view, this book discusses the moral and ethical responsibility of software engineers to ensure that the software they design and program does not cause serious problems. Software engineers tend to be concerned with the technical elegance of their software products and tools, whereas customers tend to be concerned only with whether a software product meets their needs and is easy and ready to use. This book looks at these two sides of software development and the challenges they present for software engineering. A critical understanding of software engineering empowers developers to choose the right methods for achieving effective results. Effective Methods for Software Engineering guides software programmers and developers to develop this critical understanding that is so crucial in today’s software-dependent society.
Category: Computers

New Software Engineering Paradigm Based On Complexity Science

Author : Jay Xiong
ISBN : 1441973265
Genre : Technology & Engineering
File Size : 43.64 MB
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This book describes a complete revolution in software engineering based on complexity science through the establishment of NSE – Nonlinear Software Engineering paradigm which complies with the essential principles of complexity science, including the Nonlinearity principle, the Holism principle, the Complexity Arises From Simple Rules principle, the Initial Condition Sensitivity principle, the Sensitivity to Change principle, the Dynamics principle, the Openness principle, the Self-organization principle, and the Self-adaptation principle. The aims of this book are to offer revolutionary solutions to solve the critical problems existing with the old-established software engineering paradigm based on linear thinking and simplistic science complied with the superposition principle, and make it possible tohelp software development organizations double their productivity, halve their cost, and remove 99% to 99.99% of the defects in their software products, and efficiently handle software complexity, conformity, visibility, and changeability. It covers almost all areas in software engineering. The tools NSE_CLICK- an automatic acceptance testing platform for outsourcing (or internally developed) C/C++ products, and NSE_CLICK_J - an automatic acceptance testing platform for outsourcing (or internally developed) Java products are particularly designed for non-technical readers to view/review how the acceptance testing of a software product developed with NSE can be performed automatically, and how the product developed with NSE is truly maintainable at the customer site.
Category: Technology & Engineering

2001 Australian Software Engineering Conference

Author : Douglas D. Grant
ISBN : 0769512542
Genre : Computers
File Size : 50.49 MB
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This work contains papers taken from the 13th Australian Software Engineering Conference (ASWEC 2001).
Category: Computers

Software Product Lines

Author : Paul Clements
ISBN : 0201703327
Genre : Computers
File Size : 63.45 MB
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Long a standard practice in traditional manufacturing, the concept of product lines is relatively new to the software industry. A software product line is a family of systems that share a common set of core technical assets, with preplanned extensions and variations to address the needs of specific customers or market segments. Software organizations of all types and sizes are discovering that when skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Software Product Linesis the culmination of an intensive investigation, undertaken by the Software Engineering Institute (SEI) at Carnegie Mellon, into how leading-edge software development organizations have "retooled" for product lines. With explanations of fundamental concepts further illuminated by real-world experience, this book spells out the technical issues involved in adopting a product line strategy, as well as the organizational and management issues that are so critical for success. In providing a comprehensive set of practices and patterns, this book defines and explores the key activities for software product line development and explains specific practice areas in engineering, technical management, and organizational management. Highlights include: The benefits of a software product line approach, including actual improvement data from industrial success stories Methods to develop a reusable base of core assets and to develop products that utilize that core Common problems paired with concrete solutions in the form of reusable software product pine patterns Twenty-nine practice areas for successful implementation, including architecture definition,component development, configuration management, market analysis, and training The product line technical probe for identifying technical and organizational weaknesses that could impede success Three detailed case studies from the industry lead you step by step through the process of developing and managing software product lines, illustrating potential pitfalls, creative solutions, and the ultimate rewards. Discussion questions, sidebars, and real-world anecdotes from the trenches reveal the collective wisdom of those on the front line of software product line ventures. 0201703327B09102001
Category: Computers